[aha] Media, New Media, Postmedia (Postmediabooks 2010)
Domenico Quaranta
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Mar 30 Nov 2010 11:15:04 CET
[ENGLISH VERSION BELOW]
Domenico Quaranta, Media, New Media, Postmedia, Postmediabooks, Milano
2010. 176 pp., 99 illustrazioni b/n, isbn 9788874900558, € 19,00
Cover 300 dpi: http://www.postmediabooks.it/55media/cover55dpi300.jpg
A partire dal 2 dicembre, sarà disponibile per l'acquisto nelle
librerie e sul sito www.postmediabooks.it il volume "Media, New Media,
Postmedia", pubblicato da Domenico Quaranta per i tipi di
Postmediabooks.
Nel corso degli ultimi decenni, un complesso corpo di lavori è andato
sviluppandosi all’intersezione tra arte, scienza e tecnologia. Negli
anni Novanta, con la crescente accessibilità delle nuove tecnologie e
lo sviluppo della cultura digitale, questa ricerca è esplosa,
conquistando una massa critica di artisti e dando vita a festival,
centri d’arte specializzati e a un’intensa attività editoriale e
pubblicistica. È nata la "New Media Art".
Ma nonostante questa fioritura, la New Media Art non è stata in grado
di conquistare il mondo dell’arte contemporanea. A che cosa si deve
tale scollamento di tradizioni? Perché la critica d’arte ufficiale
stenta a integrare la New Media Art nella sua lettura del Novecento?
Perché il mercato dell’arte non riesce ad accogliere software,
computer e rete come “media” artistici? Perché molti artisti
rifuggono l’etichetta di New Media Art mentre altri vi si rifugiano,
esaltando la sua distanza dall’arte contemporanea?
"Media, New Media, Postmedia" è il primo saggio che tenta di dare, a
queste domande, una risposta organica: mettendo in discussione la
definizione corrente, di natura tecnologica, di New Media Art e
proponendone un’altra in chiave sociologica; raccontando la
formazione del mondo della New Media Art e spiegando perché, oggi, non
basta più alla pratica artistica che ha coltivato per anni;
individuando nella postmedialità la chiave per riconquistare l’arte
già nota come New Media Art alla storia dell’arte del Novecento,
consentendole finalmente di mostrarsi per ciò che è: una delle
migliori incarnazioni dell’arte nell’età dell’informazione.
Del volume è disponibile una consistente anteprima su Google Libri (http://books.google.com/books?id=7l0ZgoI_UEcC&lp
g). Al volume è inoltre dedicato un sito Web bilingue (inglese /
italiano, http://medianewmediapostmedia.wordpress.com/) che, oltre a
fornire informazioni su presentazioni e recensioni, ne amplia le linee
tematiche attraverso citazioni e materiali di approfondimento.
Domenico Quaranta è critico e curatore d'arte contemporanea. Collabora
regolarmente con "Flash Art" e occasionalmente ad altre riviste
italiane e internazionali. Ha pubblicato, tra l'altro: NET ART
1994-1998. La vicenda di Äda'web (2004) e, con Matteo Bittanti,
GameScenes. Art in the Age of Videogames (2006). Ha curato e co-curato
diverse mostre, tra cui Connessioni leggendarie. Net.art 1995 - 2005
(Milano 2005), Holy Fire. Art of the Digital Age (Bruxelles 2008) e
Playlist. Playing Games, Music, Art (Gijon 2009) ed è stato
responsabile, nel 2009 e nel 2010, della sezione "Expanded Box" di
ARCO Madrid. Tiene corsi sul rapporto tra arte e tecnologie presso
l'Accademia di Belle Arti di Brera, l'Accademia di Carrara e
l'Accademia Santa Giulia di Brescia.
Maggiori informazioni:
http://www.postmediabooks.it/
http://books.google.com/books?id=7l0ZgoI_UEcC&lpg
http://medianewmediapostmedia.wordpress.com/
http://domenicoquaranta.com/
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Domenico Quaranta, Media, New Media, Postmedia, Postmediabooks, Milan
2010. 176 pages, 99 b/w images, isbn 9788874900558, € 19,00.
Language: Italian
[A consistent English abstract is available at http://medianewmediapostmedia.wordpress.com/
]
Cover 300 dpi: http://www.postmediabooks.it/55media/cover55dpi300.jpg
From December 2, the book "Media, New Media, Postmedia",written by
Domenico Quaranta and published by Postmedia Books, will be available
in Italian bookstores and on the website www.postmediabooks.it.
Along the last sixty years, a complex body of works has been developed
along the edge between art, science and technology. An increasing
number of artists came up putting their hands on the new tools that
technology placed at their disposal, trying to get in touch with
engineers and scientists, collaborating with them, entering university
labs as well as research and development centers. After a long
preparation, this research literally boomed along the Nineties, when
the increasing accessibility of new technologies and the development
of a “digital culture” made it possible for it to acquire a
critical mass of artists. Festivals and specialized art centers sprang
up like mushrooms, and many books and magazines, investigating the
present and documenting the past, have been published.
A plenty of labels and critical paradigms have been forged in order to
identify and describe this kind of research; then, in the late
Nineties, the label “New Media Art” imposed itself upon the others.
Yet, notwithstanding this flourishing, neither the label “New Media
Art” nor the artistic practices it refers to were able to conquer the
official art criticism or, more generally, the contemporary art world.
Just a few works of New Media Art were able to enter the permanent
collection of a museum, and even less were able to escape the limbo of
the museum’s warehouses. New Media Art is more or less absent in the
contemporary art market, as well as in mainstream art magazines; and
recent accounts on contemporary art history completely forgot it.
How can we explain this segregation? Why “official” art criticism
and history have still so many difficulties in integrating the
artistic research on new media technologies into their interpretation
of the art history of the Twentieth century, even now that this
research can be considered in all its historic relevance? Why the art
market, that was able to greet video, installation and performance, is
still unable to accept and distribute artworks based in software,
hardware or computer networks? Why many artists are so intolerant of
the very term “New Media Art”, and of any attempt to stress its
diversity? Why, on the other side, other artists are so proud of this
diversity? Why New Media Art pretends to be “different” from
contemporary art, and yet proudly reclaims its relationship with
contemporary art’s very same roots, the Avant-gardes?
Many answers have been suggested, along the last decade, for these
questions. It has been said that the official art criticism suffers a
generational gap, a digital divide that doesn’t let it understand the
most radical choices (in terms of media); that art history never
accepted the art-science-technology paradigm; that digital
technologies challenge the traditional idea of an artwork as a closed,
unique artifact, as a luxury item for a luxury market; and that the
fast obsolescence of technology makes it impossible to collect
technology-based works.
However, all these answers share a common mistake: they focus on a
single problem, rather than considering these problems as part of a
whole. Medium, New Media, Postmedia is the first attempt to give these
questions a common, holistic answer. In order to reach the goal, this
book starts discussing the current definition of New Media Art, making
its weakness clear and suggesting a new definition that makes it
possible to reconsider New Media Art’s historical development on a
new basis and to better understand its recent developments and its
positioning in contemporary culture.
But "Medium, New Media, Postmedia" is not just an attempt to explain
the current status of the artistic research with new technologies, but
also a militant endeavor to help it get the critical consideration it
deserves; it’s not just a description of the present, but also an
attempt to change the future, suggesting new critical and curatorial
strategies.
A consistent preview of the book is available on Google Books (http://books.google.com/books?id=7l0ZgoI_UEcC&lpg
). A bilingual website (English / Italian, http://medianewmediapostmedia.wordpress.com/)
has been developed in order to provide information about
presentations and reviews, and also to further develop the issues
discussed in the book.
Domenico Quaranta is an art critic and curator. He is a regular
contributor to Flash Art and Artpulse; his essays, reviews and
interviews appeared in many magazines, newspapers and web portals. His
first book titled, NET ART 1994-1998: La vicenda di Äda’web was
published in 2004; he also co-edited, together with Matteo Bittanti,
the book GameScenes. Art in the Age of Videogames (Milan, October
2006) and contributed to many books and publications (including the
recent Eva and Franco Mattes: 0100101110101101.ORG, 2009). He curated
and co-curated a number of exhibitions, including: Connessioni
Leggendarie. Net.art 1995-2005 (Milan 2005); Holy Fire. Art of the
Digital Age (Bruxelles 2008); RE:akt! | Reconstruction, Re-enactment,
Re-reporting (Bucharest, MNAC – Ljubljana, Skuc – Rijeka, MMSU
2009); and Playlist. Playing Games, Music, Art (LABoral, Gijon 2009 –
2010 and iMAL, Bruxelles 2010). He lectures internationally and
teaches “Net Art” at the Accademia di Belle Arti di Brera in Milan.
Since 2010, he is the Director of the MINI Museum of XXI Century Arts.
More infos:
http://www.postmediabooks.it/
http://books.google.com/books?id=7l0ZgoI_UEcC&lpg
http://medianewmediapostmedia.wordpress.com/
http://domenicoquaranta.com/
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Domenico Quaranta
web. http://domenicoquaranta.com/
email. info at domenicoquaranta.com
mob. +39 340 2392478
skype. dom_40
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